Kerbal Space Program
In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics.
Part Design, Part Module Programming, Part Content modelling, Animation and FX
Platform: PC
Engine: Unity
Responsibilities
Part Design, Part Module Programming, Part Content modelling, Animation and FX
Designed, Prototyped and Implemented new part modules
Designed and implemented new classes of ship-parts by combining behaviour of part modules
Implemented new ship parts, tuned part data, wrote descriptions and lore entries for the parts
Designed and implemented procedural animation and VFX systems
Related Pages
A retrospective on the history and design of the modular part system in the early versions of Kerbal Space Program